Wednesday, April 26, 2023

Functional interfaces

 In Java, a functional interface is an interface that has exactly one abstract method. Functional interfaces are used to represent functional concepts, and they can be implemented using lambda expressions or method references.

Functional interfaces are annotated with the @FunctionalInterface annotation, which is a marker annotation that indicates to the compiler that the interface is intended to be a functional interface. If an interface marked with @FunctionalInterface has more than one abstract method, the compiler will generate an error.

Functional interfaces are a key part of Java's functional programming support, which was introduced in Java 8. They provide a way to pass behavior around as if it were data, which can be very useful for things like event handling and callback functions. Some of the built-in functional interfaces in Java include Consumer, Predicate, and Supplier.

Here's an example of a functional interface in Java:

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@FunctionalInterface public interface MyFunctionalInterface { void doSomething(); }

This interface has exactly one abstract method, doSomething(). It can be implemented using a lambda expression like this:

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MyFunctionalInterface myLambda = () -> System.out.println("Hello, world!"); myLambda.doSomething();

This will output "Hello, world!" when doSomething() is called.


Java provides several predefined functional interfaces that can be used in various situations. These interfaces are part of the java.util.function package and are grouped into several categories based on their purpose. Here are some of the most commonly used predefined functional interfaces in Java:

  1. Consumer<T>: Represents an operation that accepts a single input argument of type T and returns no result. It is often used for side-effect operations such as printing or logging.

  2. Function<T, R>: Represents a function that accepts an argument of type T and produces a result of type R. It is often used for mapping or transforming data.

  3. Supplier<T>: Represents a supplier of results, which does not take any input argument. It is often used for lazy initialization or for generating constant values.

  4. Predicate<T>: Represents a predicate (boolean-valued function) of one argument of type T. It is often used for filtering or selecting data.

  5. BiFunction<T, U, R>: Represents a function that accepts two arguments of types T and U and produces a result of type R. It is often used for mapping or transforming data that involves two input arguments.

  6. UnaryOperator<T>: Represents an operation that accepts a single input argument of type T and produces a result of the same type T. It is a special case of Function<T, T>.

  7. BinaryOperator<T>: Represents an operation that accepts two input arguments of type T and produces a result of type T. It is often used for reducing or combining data.

These predefined functional interfaces provide a lot of convenience and flexibility in working with functional programming constructs in Java. By using them, we can avoid writing boilerplate code and focus on the specific behavior we want to implement.


In Java, a functional interface is an interface that has exactly one abstract method. Here are the rules that must be followed in order to create a valid functional interface:

  1. The interface must have only one abstract method. This method is known as the functional method or the single abstract method (SAM).

  2. The @FunctionalInterface annotation must be used to indicate that the interface is intended to be a functional interface. This is not strictly required, but it is recommended, as it makes the interface's purpose clear to other developers.

  3. The interface may have any number of default methods or static methods. These methods are not considered abstract and are allowed in a functional interface.

  4. The Object class methods are not considered as abstract methods, so they can be defined in a functional interface without violating the rule of having only one abstract method. However, they are not part of the functional interface contract and should not be relied upon in functional programming constructs.

  5. If the interface violates any of these rules, the compiler will generate an error.

By following these rules, we can create valid functional interfaces that can be used to represent functional concepts and behaviors in Java.


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